One of Hollow Knight: Silksong's late-game boss fights doesn't have [[link]] to be a fight at all. It turns out, you can simply smack them so hard they turn off and let you defeat them.
Using a glitch found by a member of the Silksong speedrunning Discord, YouTuber figured out a reliable method for trivializing one of the toughest fights in the second act. It requires nothing but some precise movement and zero shame for abusing what is a pretty ridiculous glitch.
Normally, Lace is all over the place during this fight. She hits for two damage and dashes around in a way that can make it feel like you're dueling a different version of Hornet. By that point in the game I had picked up enough upgrades to finish the fight after a few tries, but apparently my method was overkill.
Nobody is really sure what's going wrong here and why attacking upward freezes Lace in place. Kilroy tested it on a similar act 3 boss and couldn't get it to work. Most of Silksong's bosses teleport around too much. I can think of two or three other bosses I'd love to use this on, but sadly it's tied to this one only.
It's extremely efficient if you're going for speed, though. Kilroy takes Lace out with it in around 35 seconds, which was, at least at the time of the video going up, faster than the current speedrun . If the trick ends up being fair game for speedruns, poor Lace is destined to be humiliated until Team Cherry frees her [[link]] with a patch.

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